Indieverse was created by a small group of like-minded people who enjoy playing videogames – more specifically, indie games.
It was estimated that 2.3 billion gamers spent $137.9 billion on games in 2018. This media dwarfs even Hollywood as the dominant entertainment market on the planet. And it shows no signs of slowing down.
Whilst the above revenue is split between PC, console and mobile gaming (smartphone games hit 51% market share – a whopping $70.3Bn) a fair chunk of those returns were generated by independent content creators.
Sure, the big hitters like Activision, EA and Ubisoft will always take the largest pieces of the pie. But with a pie this big, there’s still plenty to go around.
And while many herald the imminent death of the indie game developer in its current form, we firmly believe that indie games are the weathervane by which the industry steers itself.
Most of the innovative titles coming out of big studios these days are aping ideas and concepts dreamt up by creative indie teams and individuals (how many current big budget titles are resource gathering, survival simulators with battle royale-style mechanics? Where did those ideas come from?)
Indie creators, by their very nature, are small – sometimes one person – teams. They can turn on a penny, switch direction, try new things, break things, fix things, mix things up – they aren’t stymied by the corporate culture and micro management of larger studios where the bottom line is usually the top priority.
We aim to shine a spotlight in all the corners of this exciting and creative sector. We want to play every indie game out there, whether it’s a homebrew cart that someone has produced for the original NES or the latest VR experience to hit the Rift or Vive stores.
PC, console, mobile, VR, retro; Simulators, shooters, action RPGs. Nothing is off limits, provided it has been created in the true ‘spirit’ of indie gaming (we know that some bigger studios like to brand themselves as ‘indie’ but we have a keen sense of smell when it comes to things like that!).
If you are a developer who would like to send us a build, or a gamer who wants to weigh-in with their opinions, reach out and say hi!